Hi Rick and Dan,
Attached is the signed NDA and price/scope estimate for the MVP software.

The estimate should serve as a solid starting point for refining the requirements and tightening up the schedule and budgets.
Let us know if you have any questions, would like to jump on a call to walk through it, or you can annotate the document as needed and send back for revisions or answers.

We are able to staff this as early as September. Let us know what your thoughts are as far as your overall schedule and we can work to align.

Best,
Matt Conheady
Owner | Executive Producer

WORKINMAN
We Make Awesome Games & Experiences
Office: 585-662-5800
workinman.com<http://www.workinman.com/>
________________________________
From: Rick <rick@mavrix.one>
Sent: Wednesday, August 13, 2025 9:18 AM
To: Matthew Conheady <matt.conheady@workinman.com>
Cc: Jason Arena <jason@workinman.com>
Subject: Re: Workinman Interactive

See attached NDA.
Please fill in the first page,  initial all pages, and sign the final page.
Thanks again,
Rick


Rick Mislan, PhD,
Founder, CTO
[cid:17ECE329-B2AA-4C9B-9F82-2A2C259FC264]
https://mavrix1.com




On August 12, 2025 at 4:16:50 PM, Matthew Conheady (matt.conheady@workinman.com<mailto:matt.conheady@workinman.com>) wrote:

Hi Rick!

I was great talking with you and Dan last week. We have been working away on that initial concept and estimate document and should be ready to send that over to you on Thursday of this week. Did you want me to send that to you at this e-mail or other business e-mails for you and Dan?

Matt Conheady
Owner | Executive Producer

WORKINMAN
We Make Awesome Games & Experiences
Office: 585-662-5800
workinman.com<http://www.workinman.com/>
________________________________
From: Matthew Conheady <matt.conheady@workinman.com>
Sent: Tuesday, August 5, 2025 4:27 PM
To: Rick Mislan , PhD <rick@mislan.com>
Cc: Jason Arena <jason@workinman.com>
Subject: Re: Workinman Interactive

1pm on Friday works for us. Talk to you then!

Here are the Zoom details

__________________________________________________________________________________________________________

Matthew (Workinman) is inviting you to a scheduled Zoom meeting.

Topic: Workinman - ROV Sim game discussion
Time: Aug 8, 2025 01:00 PM Eastern Time (US and Canada)
Join Zoom Meeting
https://us02web.zoom.us/j/86189302441

Meeting ID: 861 8930 2441

---

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Find your local number: https://us02web.zoom.us/u/kcTuOrpraw



Matt Conheady
Owner | Executive Producer

WORKINMAN
We Make Awesome Games & Experiences
Office: 585-662-5800
workinman.com<http://www.workinman.com/>
________________________________
From: Rick Mislan , PhD <rick@mislan.com>
Sent: Tuesday, August 5, 2025 12:06 PM
To: Matthew Conheady <matt.conheady@workinman.com>
Subject: Re: Workinman Interactive

Can we jump on a call Friday at 1p?
Sorry, I’ve been traveling
Thank you!


Rick Mislan, PhD
www.mislan.com<http://www.mislan.com/>
[tel://(585) 797-9473](585) 797-9473

On July 29, 2025 at 12:25:04 PM, Matthew Conheady (matt.conheady@workinman.com<mailto:matt.conheady@workinman.com>) wrote:

Hi Rick,

Good times this week for me are:

Wednesday and Thursday

  *
12pm to 5:30pm EST

Friday Morning

  *
10 am to 1pm EST

And then next all week

  *
12pm to 5:30pm EST



Matt Conheady
Owner | Executive Producer

WORKINMAN
We Make Awesome Games & Experiences
Office: 585-662-5800
workinman.com<http://www.workinman.com/>
________________________________
From: Rick Mislan , PhD <rick@mislan.com>
Sent: Monday, July 28, 2025 6:52 PM
To: Matthew Conheady <matt.conheady@workinman.com>
Subject: Re: Workinman Interactive

Hey Matthew,
Sorry for the delay, we are still very interested in working with you and had a bit of team building work this week on our larger projects.
That all said, I’m going to introduce Dan Rugg to this conversation and re-engage with you next week if possible.
Please send some dates and times that would work for us.
Thank you,
Rick



Rick Mislan, PhD
www.mislan.com<http://www.mislan.com/>
[tel://(585)%20797-9473](585) 797-9473


On July 28, 2025 at 5:28:15 PM, Matthew Conheady (matt.conheady@workinman.com<mailto:matt.conheady@workinman.com>) wrote:

Hi Rick!

I'm following up on our call in regards to game development for a ROV simulator game. We are still very much interested in working with you on this.
I was wondering if you had a chance to compile a high-level list of requirements, direction, and business goals for the first iteration of the simulator? We would need thit to begin crafting a proposal.

Let me know if you'd like to jump on another call to discuss.

Best,
Matt Conheady
Owner | Executive Producer

WORKINMAN
We Make Awesome Games & Experiences
Office: 585-662-5800
workinman.com<http://www.workinman.com/>
________________________________
From: Jason Arena <jxafaa@rit.edu>
Sent: Tuesday, June 24, 2025 8:52 AM
To: Rick Mislan PhD <rick@mislan.com>
Cc: Workinman Interactive <opportunity@workinman.com>; Matthew Conheady <matt.conheady@workinman.com>
Subject: Re: Workinman Interactive

Hi Rick!

Sounds awesome! I’m cc’ing Matt C on this.  I’m free everyday after 11:00


Sent from my iPhone

On Jun 24, 2025, at 8:37 AM, Rick Mislan , PhD <rick@mislan.com> wrote:

﻿
Jason,
Can we schedule a call next week?
I’m in a new venture where
the investors wants to develop
a drone flight simulator game
specifically for collecting user data
and using that to build better drone products…

Please let me know
if we can jump on a zoom
this week or next.

Thanks much!
Rick

Rick Mislan, PhD
www.mislan.com<http://www.mislan.com/>
[tel://(585)%20797-9473](585) 797-9473


On June 24, 2025 at 8:12:06 AM, Workinman Interactive (opportunity@workinman.com<mailto:opportunity@workinman.com>) wrote:

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Ready to make your park, zoo, or business more engaging? Contact us<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/SMK1E8tHeGLdbmmQE1YEdiI0Er2O/4u7jtCv00Xki>to unlock the next level of interactivity!

Games for Brands
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What to Do, What to Avoid
­

Branded games aren’t just a creative brief and a lengthy project. They’re a balancing act between honoring brand identity and making something people actually want to play. It's a synergism between design and marketing, playfulness and precision. When done well, a brand-integrated game becomes more than just a promotional tool. It becomes a story that players want to be part of.



Here’s what to do, and what<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/SMK1E8tHeGZMW4QKaLrCpMtUBSCu/-TdoD48gESZ5> <https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/SMK1E8tHeGZMW4QKaLrCpMtUBSCu/-TdoD48gESZ5> not<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/SMK1E8tHeGZMW4QKaLrCpMtUBSCu/-TdoD48gESZ5> <https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/SMK1E8tHeGZMW4QKaLrCpMtUBSCu/-TdoD48gESZ5> to do, when designing branded games.<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/SMK1E8tHeGZMW4QKaLrCpMtUBSCu/-TdoD48gESZ5>

Game Design
[https://ehfas.img.ag.d.sendibm3.com/im/sh/NGfPZb-DQ0eG.jpg?u=7xwQLFBtniwQnSnyA0VZCpH44YDff5M]<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/SMK1E8tHeGgDyDFHlW0gvCCE9knA/iMDvjtbwa753>
Creating Better Digital Board Games
­

Digitizing a board game isn’t just a technical task. It’s often a translation challenge. The mechanics are usually airtight. The audience is often built-in. But if the game doesn’t feel right once it’s digital—if it loses its rhythm, clarity, or atmosphere—your audience will notice. And they may not return.



At Workinman, we can help studios and publishers translate beloved board games into dynamic digital experiences—without losing the essence of what makes them great. From AI tuning to UI design and atmosphere-building, we know how to turn cardboard and cardstock into something truly screen-worthy.



Read more!<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/SMK1E8tHeGn5QM4EwgAB11Uy83NQ/pA0WH5Y_OhHf>



If you're ready to bring your game to life online, contact us<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/SMK1E8tHeGtwsUtC7qJf6qni6Lxg/WRTz3m_aq_gb> now to get started.

WHAT WE DO
Workinman Interactive is a full-service creative studio for cross-platform games and engaging apps.

Cross-Platform Games and Apps<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/1t6Af4OiGsDhYHdOKPDMqP51WuUJq4/Kb-JAW4_rDR5>

Gamification<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/1t6Af4OiGsE9szpoilJI0f8qujT3Y8/E627oifEgKIx>
VR & AR Experiences<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/1t6Af4OiGsEcDi2F77PDAvCgIYRnGC/1e0EzX4RBSOD>

Interactive Digital Exhibits<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/1t6Af4OiGsF4YQEfVTV8LBGVgNQWyG/BAoIYNd1mxIX>

Educational Games & eLearning<https://ehfas.r.ag.d.sendibm3.com/mk/cl/f/sh/1t6Af4OiGsFWt8R5tpb3VRKL4CPGgK/Vpsh_R2QaPa->

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